Mobile Application with Augmented Reality for the Learning of the Cell
View/ Open
Author(s)
Tazza Alejos, Jean Carlo
Pretell Cruzado, Ramón Johny
Cabanillas-Carbonell, Michael
Herrera Salazar, Jose Luis
Date
2020-12Metadata
Show full item recordPublisher
Institute of Electrical and Electronics Engineers
Journal
2020 IEEE Congreso Bienal de Argentina (ARGENCON)
Additional Links
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85114015832&doi=10.1109%2fARGENCON49523.2020.9505321&partnerIDAbstract
This study shows the effects resulting from the implementation of a mobile application with augmented reality for the learning of the cell. The Mobile-D methodology was used for this study, whose focus and properties are mainly targeted at the mobile device market. The quasi-experimental design was used in a sample of 40 fifth-grade students from a private school in Lima, which was divided into two groups of 20 students: a control and an experimental group. And it was found the experimental group achieved a significant improvement in the learning level compared to the control. Lastly, it is concluded that the use of a mobile application with augmented reality has significantly improved in three aspects of learning.
Type
info:eu-repo/semantics/article
Rights
info:eu-repo/semantics/restrictedAccess
Language
eng
Collections
- Ingeniería de Sistemas [300]